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Indie developers

A playable ad without a playable studio

You made the game. Paste the link and play your ad on a phone tonight. Build it free, export it with Pro.

Crowd Surge, a 3D playable built in the studio

Download for ad network (v1)

  • AppLovin Pro
  • Unity Ads Pro
  • ironSource / LevelPlay Pro
  • Meta (Facebook) Pro
  • Google Ads Pro
  • TikTok / Pangle Pro

Free plan: build, play and edit. Export with Pro.

The phone shows Crowd Surge, a reference build from our crowd runner playbook. Play it

Ship the ad the same day as the update

You don't need an ad team or a second engine. Paste your store link, or upload screenshots and a short clip, describe the moment you want, and change it in plain words until it feels like your game.

  1. Brief

    Paste your App Store or Google Play link, or upload screenshots and up to a minute of gameplay.

  2. Build

    The agents build it and play it in a phone browser. You ask for changes in the chat.

  3. Ship

    Free covers building, playing and editing. Pro exports the file for any of the ten networks.

Built with Playbaker

Small games, strong first seconds

Made by our team with Playbaker from one-paragraph prompts, next to reference builds from the genre playbooks. Tap one to play it.

Small team, real ads

Build any of these on a free account in an evening. Export with Pro when one is ready to run.

  • First playable

    Build and play your first playable ad on the free plan.

    Free10 credits

  • Press and itch demo

    A thirty-second taste for your itch.io page or press kit.

    HTML5 filePro

  • Wishlist push

    A playable teaser that ends on your store page.

    Store link

  • TikTok cut

    Portrait, under 5 MB, packed as the ZIP TikTok and Pangle expect.

    TikTokPro

  • Low-budget test

    One network, one variant, before you spend on more.

    One network

  • Update teaser

    New level out? Ask for the playable to open on it.

    Chat edit

  • Jam showcase

    Your jam game's best minute, playable in a feed.

    Upload

  • Investor demo

    Open it on a phone in the meeting. Something to play, not a slide.

    Phone preview

Enough to build and play about one playable a month, no card needed. When it's ready to run on ad networks, Pro exports it for all ten.

Free credits a month
10
Card needed
No
Pro from
$35/mo

Where to start

Start on Free to build and play. Move to Pro when you want to export.

Compare every plan

Free

Recommended

See what Playbaker makes from your own game.

$0/month, 10 credits

  • No credit card needed
  • 10 credits every month
  • About one playable a month
  • Build, play and edit in the studio
  • Live preview on 5 phones and tablets
  • Not included: Export and download with Pro

Pro

For indie studios and UA managers shipping every week.

$35/month, 50 credits

  • Unlimited projects
  • Credits roll over one month
  • Export for all 10 ad networks
  • No Playbaker branding in your ads
  • 2D and 3D playables

Indie developers

Start with the game you already have.