Indie developers
A playable ad without a playable studio
You made the game. Paste the link and play your ad on a phone tonight. Build it free, export it with Pro.

Download for ad network (v1)
- AppLovin Pro
- Unity Ads Pro
- ironSource / LevelPlay Pro
- Meta (Facebook) Pro
- Google Ads Pro
- TikTok / Pangle Pro
Free plan: build, play and edit. Export with Pro.
The phone shows Crowd Surge, a reference build from our crowd runner playbook. Play it
Ship the ad the same day as the update
You don't need an ad team or a second engine. Paste your store link, or upload screenshots and a short clip, describe the moment you want, and change it in plain words until it feels like your game.
Brief
Paste your App Store or Google Play link, or upload screenshots and up to a minute of gameplay.
Build
The agents build it and play it in a phone browser. You ask for changes in the chat.
Ship
Free covers building, playing and editing. Pro exports the file for any of the ten networks.
Built with Playbaker
Small games, strong first seconds
Made by our team with Playbaker from one-paragraph prompts, next to reference builds from the genre playbooks. Tap one to play it.
Small team, real ads
Build any of these on a free account in an evening. Export with Pro when one is ready to run.
First playable
Build and play your first playable ad on the free plan.
Free10 credits
Press and itch demo
A thirty-second taste for your itch.io page or press kit.
HTML5 filePro
Wishlist push
A playable teaser that ends on your store page.
Store link
TikTok cut
Portrait, under 5 MB, packed as the ZIP TikTok and Pangle expect.
TikTokPro
Low-budget test
One network, one variant, before you spend on more.
One network
Update teaser
New level out? Ask for the playable to open on it.
Chat edit
Jam showcase
Your jam game's best minute, playable in a feed.
Upload
Investor demo
Open it on a phone in the meeting. Something to play, not a slide.
Phone preview
Ten credits a month, free.
Enough to build and play about one playable a month, no card needed. When it's ready to run on ad networks, Pro exports it for all ten.
- Free credits a month
- 10
- Card needed
- No
- Pro from
- $35/mo
Where to start
Start on Free to build and play. Move to Pro when you want to export.
Free
RecommendedSee what Playbaker makes from your own game.
$0/month, 10 credits
- No credit card needed
- 10 credits every month
- About one playable a month
- Build, play and edit in the studio
- Live preview on 5 phones and tablets
- Not included: Export and download with Pro
Pro
For indie studios and UA managers shipping every week.
$35/month, 50 credits
- Unlimited projects
- Credits roll over one month
- Export for all 10 ad networks
- No Playbaker branding in your ads
- 2D and 3D playables
Indie developers











