Game studios
Your best 30 seconds, playable
Turn the store page you already have into ads that let people play the hook before they install.

Store page

Lot Rush
Puzzle · Portrait
The phone shows Lot Rush, a reference build from our parking jam playbook. Play it
Your art, your loop, your end card
Start from what you already shipped: the store listing, its screenshots, a gameplay clip up to a minute long, or your own sprites and sound. The producer picks the moment worth playing, art and dev rebuild it at ad size, and QA plays it in a phone browser before you see it.
Brief
Paste the App Store or Google Play link, or upload screenshots and a clip. Say which moment the ad should open on.
Build
Producer writes the plan, Art makes sprites in your palette, Dev writes the game, QA plays it and sends fixes back.
Ship
Pick the network in the export menu. Each file is packed for that network's size limit and wired to your store link.
Built with Playbaker
Hooks you can play
Made by our team with Playbaker from one-paragraph prompts, next to reference builds from the genre playbooks. Tap one to play it.
What studios make with it
One project per idea. Duplicate the one that works and change it in chat.
Launch playable
Put the core loop in front of players before launch week.
Store linkFirst build
Soft-launch test
Two openings for the test market. Keep the one that holds.
DuplicateVersions
Seasonal event
Reskin last month's winner for the winter event.
Chat editNew art
New level showcase
Turn a new world into a twenty-second teaser.
Gameplay clipUpload
3D hero moment
A rigged 3D character in three.js, for the shot your trailer opens on.
3DRigged character
Localized end cards
The same game with the end card in German, Japanese or Portuguese.
End cardVersions
Re-engagement ad
Show lapsed players the feature they haven't tried yet.
Feature tease
Store-page refresh
New screenshots on the store? Rebuild the playable from them.
Store linkRebuild
One build. Every network's file.
The export menu lists all ten targets. Each download is packed for that network: a single HTML file or the ZIP layout it expects, the right click-out call, and the size limit checked before you upload.
- Networks
- 10
- Most networks
- 5 MB
- Meta
- 2 MB
Where to start
Pro for one title, Business when several teams share the work.
Pro
RecommendedFor indie studios and UA managers shipping every week.
$35/month, 50 credits
- Unlimited projects
- Credits roll over one month
- Export for all 10 ad networks
- No Playbaker branding in your ads
- 2D and 3D playables
Business
For UA and creative teams working on many titles.
$150/month, 250 credits
- Unlimited seats
- Shared workspace
- Brand kit on every playable
- Shared asset library
- Roles and permissions
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