Agencies
Playables at the speed of the brief
Deliver more variants per client, keep their brand kit on every build, and stop waiting on a two-week dev queue.

Brand kit
logo.svg
on every end card
The phone shows Lot Rush, a reference build from our parking jam playbook. Play it
Keep every client on brand
A project per title, the client's brand kit on every build, and revision rounds that happen in the chat instead of a ticket queue. What you hand over is the finished file for each network, with no Playbaker end card.
Brief
Paste the client's store link and add their logo, colors and end-card copy to the brand kit.
Build
Producer, Art, Dev and QA build it. Each round of feedback is a message, and each answer is a version.
Ship
Export per network for the client's media plan. The code and art in the file are theirs to run.
Built with Playbaker
Something to show a client
Made by our team with Playbaker from one-paragraph prompts, next to reference builds from the genre playbooks. Tap one to play it.
Work that fits a retainer
From the pitch to the fifth revision round, in one workspace.
Pitch prototype
Walk into the pitch with their game already playable.
Store linkFirst build
Client batch
Three to five concepts per title for the first test round.
DuplicateVariants
On-brand builds
Logo, palette and end-card copy applied to every build.
Brand kit
White-label export
No Made-with-Playbaker end card in the file. It's their ad.
No watermark
Multi-title rotation
A project per title, starred and sorted, in one workspace.
ProjectsWorkspace
Rush delivery
When the brief lands late, the first build doesn't wait for a dev slot.
Priority queue
Revision rounds in chat
“Make the button bigger” is a message, not a ticket.
ChatVersions
Handoff with source
Hand over the HTML5 file itself. No player, no runtime license.
HTML5Ownership
Their ad, not ours.
Exports carry no Made-with-Playbaker end card. Generated code and assets in a playable are yours, and your client's, to run in their ads.
- Playbaker branding
- None
- Seats on Business
- Unlimited
- File
- HTML5
Where to start
Business for the brand kit and unlimited seats. Enterprise for custom packaging and invoice billing.
Business
RecommendedFor UA and creative teams working on many titles.
$150/month, 250 credits
- Unlimited seats
- Shared workspace
- Brand kit on every playable
- Shared asset library
- Roles and permissions
Enterprise
For publishers and agencies at scale.
Customvolume pricing
- Volume-based pricing
- Dedicated build capacity
- Custom network packaging
- Custom genre playbooks
- Audit logs
Agencies













