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iPhone 15 · 393 × 852

Pin-pull · 2D

Knight Pin Rescue

A pin-pull rescue on real physics: hundreds of gold coins, lava drops and stones fall and pile up as the pins come out. Level one is a one-pin win, level two needs the right order and a stone that cools the lava, and level three adds a hungry slime and ends on a near-miss fail.

Source
Made with Playbaker
Dimension
2D
Orientation
Portrait
File size
1.2 MB
Fits
All 10 network limits
Libraries
matter.js, inlined

How it plays

  1. 0 sA knight below a pile of gold; pull the pin
  2. Level 1Hundreds of coins pour down to him
  3. Level 2Wrong order and the lava wins; a stone cools it
  4. Level 3A hungry slime joins the puzzle
  5. FinishA near-miss fail, then the end card
Built from this prompt
Make a classic pin-pull rescue playable with real physics: hundreds of gold coins and lava drops fall as pins are pulled. A knight waits in a dungeon. Level 1 is a simple one-pin win; level 2 needs the right order and a stone that cools the lava; level 3 adds a hungry slime and ends in a dramatic near-miss fail that pushes to install. The knight reacts with poses, coins pile up, lava sizzles.

Made with Playbaker by our team from the one-paragraph prompt above: an original game, no third-party art, characters or brands.

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